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Creating an egg
When open, any two Ransolites, regardless of rarity or gender, can dance and make an egg. Two different owners can have their Rans make an egg given both have permission. Twins are only obtainable with 2 different owners dancing their rans or rare events/special occasions and giveaways.
Frost Trait and Geode Ransolites CANNOT dance!
Below are how each trait will be rolled to get a general idea on the chances of rarer traits passing
DANCING IS COMPLETELY FREE (Exception to potions you add on) But due to this, it is not open all the time and a dance pair can be declined for any reason!
Key- * means % chance if used Rarity Increase potion
CommonxCommon
-40% 1st Parent trait *30
-40% 2nd Parent trait *30
-5% Neither, (if possible) *5
-5% New trait (if possible) *10
-10% UC *20
- *5% Rare*
CommonxUnCommon
-55% Common Parent trait *35
-30% UC Parent trait *40
-5% Neither, (50/50 if it takes the rarity of either parents trait, if possible) *5
-5% New trait (50/50 if it takes the rarity of either parent, if possible) *10
-5% R *10
CommonxRare
-65% Common Parent trait *45
-20% Rare Parent trait *30
-5% Neither, (50/50 if it takes the rarity of either parents trait, if possible) *5
-5% New trait (50/50 if it takes the rarity of either parent, if possible) *10
-5% UC *10
UncommonxUncommon
-35% 1st Parent trait *35
-35% 2nd Parent trait *35
-5% Neither, (if possible) *5
-5% New trait (if possible) *10
-5% R *10
-15% C *5
UncommonxRare
-60% Uncommon Parent trait *50
-20% Rare Parent trait *30
-5% Neither, (50/50 if it takes the rarity of either parents trait, if possible) *5
-10% New trait (50/50 if it takes the rarity of either parent, if possible) *10
-5% Common *5
RarexRare
-35% 1st Parent trait *35
-35% 2nd Parent trait *35
-5% Neither, (if possible) *5
-5% New trait (if possible) *15
-5% C *Null/Impossible
-15% UC *10
Each trait goes through a shuffle, if one does not have said trait (Ex One had horns, the other doesn't) then there will be a Common% chance that the child will not have that trait.
Event traits are rolled as if they were a Rare trait but cannot influence a ran's rarity in the end (As in even if 3 event traits pass and the rest common, it's still a common ran) You cannot get any event watermarks or nests through the dance.
Neither rolls give a trait neither parent has but matching rarity (Ex Both parents have bear ears, child gets tall point)
Colors and patterns are determined by the designer, but they will follow similarities with the parents.
Each paring gives ONE egg, but when 2 different owners are present there will be 2 eggs, one for each, randomized
RULES + EXTRA INFO
-Do NOT use the crystal for the purpose of selling/trading off every ran you obtain. While you are allowed to trade danced rans, it is not a get rich quick trick. Action may be taken if noticed many dance slots are taken but every child is sold/traded off!
-This is NOT first come first serve! Every open dance is ONE pair, so when open only one pair will be accepted. Other pairs will be ignored and will not be taken into consideration when the dances open up once more! This applies only when multiple people want a dance pair, if the crystal is open for long periods of time, first come first serve.
-Take note of the "Seeking Pairs" section! If any of the lines are crossed out they wont be chosen. Ex if you see Twins! during an open dance request, that means only single egg pairs are being accepted!
-Regardless, you cannot take more than one dance slot in the same day. Wait a day or two before asking for more so I wont grow tired of the same person and lose motivation!
FROST AND UNIQUE POTIONS
2 potions are needed at LEAST for both owners of twins to get a result from said potions. If one potion is used, only one person obtains it and its random on who gets it!
Unique potions are most likely completely random on what you would get. It could be a unique wing when neither parent has wings, or a unique neck geode both parents had, or something entirely new
Frost trait babies have different trait rolling compared to adults, having instead the chances for downgrades are set to 0 and regardless of if a trait is common or rare, everything is a 50/50 chance. This is because in the end, a frost is rare anyways and cannot dance, so traits are a free for all.
The nest is decided based on the parents. As in 2 C will give a common egg with frost while a R and a C will have a 50/50 chance on waiting a day for the frost, or a week.
PRE-PLANNED DETAILS
If you want a danced ran to be a specific personality or it must have no lashes, mention it in your dance post otherwise its a fair randomized chance!
If you want a specific trait on your ran, you can have standby potions to make sure it happens on the chance it doesn't pass or if you plan to use the potion anyways after it has been born. This is to avoid having to reopen the file and can do all the edits at once!
OStar: OPEN! (1)
Seeking pairs!
Twins
Common x Common
Common x Uncommon
Common x Rare
Uncommon x Uncommon
Uncommon x Rare
Rare x Rare
Unique potion dance
Frost potion dance
- Code: Select all
[b]My Ransolites' want to dance![/b]
Parent 1: (Needed) [Image] (optional) [Name]
Parent 2: (Needed) [Image] (optional) [Name]
Potion?: Yes/No
Method?: Craft/Payment/Pre-Made (Ignore if No above)
Requested Designer: OStar
- Code: Select all
[b]Me and a friend want our Ransolites' to dance![/b]
Parent 1: (Needed) [Image] (optional) [Name] (Needed) [Owner]
Parent 2: (Needed) [Image] (optional) [Name] (Needed) [Owner]
Potion?: Yes/No
Method: PD/Pre-Made (Ignore If No)
Who's paying?: [User] (If Pre-Made or paying in whole) [Split] (Coins only) (Ignore if No)
Requested Designer: OStar
(OPTIONAL): [user] Doesn't want an egg!